Yenza umzobo wakho wokuzimela ngesitayile seJometri

kulula ukwenza isitayile sejiyometri La ngamanyathelo ekufuneka elandelwe ukwenza ifayile yakho umzobo wakho kwisitayile sejiyometriusebenzisa Adobe Illustrator.

Senza njani i-geometric self-portrait?

1: Khetha ifoto apho ubona ubuso namagxa.

2: Yenza ifayile ye- uxwebhu olutsha lwama-600x480px kwiAdobe Illustrator kwaye uhlele maleko ngale ndlela:

  • Zoba apho uza kwenza khona umzekeliso.
  • "Irabha".
  • Beka ifoto njengesikhokelo.
  • Zoba isikwere esinemilinganiselo efanayo nexwebhu, ulipeyinte grey.

3: Sebenzisa ifoto yesalathiso, uyile uyilo lwakho kwi "Eraser", usebenzisa isixhobo "Ibrashi". Yenza imigca ethe tye, yenza lula iinkcukacha ezininzi kangangoko kunokwenzeka kwaye ucime umaleko wesithathu.

kulula ukwenza isitayile sejiyometri inyathelo lesithathu lokuma 4: Cwangcisa i-eraser opacity ukuya kwi-30% kwaye utshixe umaleko usebenzisa i-padlock. Qala ukudweba ukusuka ezantsi uye phambili usebenzisa i isixhobo sepensile. Usebenzisa 1pt ubukhulu kunye nomnyama, cacisa iinwele usebenzisa imigca ethe tye.

5: Zoba ihafu yehempe, emva koko khuphela kwaye uncamathisele ngaphambili, Sebenzisa isixhobo "Phinda" kwaye ujikeleze into ebiphindiwe. Khetha zombini iindlela kunye nokusebenzisa iPathfinder> Unite Option, ukuze Dibanisa zombini iimilo.

kulula ukwenza isitayile sejiyometri inyathelo lesithathu lokuma 6: Zoba ikhola yehempe usebenzisa i Isixhobo sepoligoni, uze ubeke iimilo kwisiseko sentamo.

7: Sebenzisa inkqubo efanayo ekubunjweni kobuso; umzobo we-octagon kwaye ukhethe iindawo ezingaphezulu zokuwela.

Zisuse ngotolo olumhlophe kunye / okanye uzihlengahlengise usebenzisa isixhobo esikalini, ukubanakho ukuphinda le fomathi kwaye uyisebenzise ebusweni, emva koko kwenye ikopi, sebenzisa iPathfinder> iMinus Front ukusika ifomathi yentamo.

kulula ukwenza isitayile sejiyometri inyathelo lesithathu lokuma 8: Ukongeza iinkcukacha, sebenzisa Izixhobo zoBume kunye nepensile.

9: Cinezela D kwaye umzekeliso uza kuvela.

10: Ukwenza imilebe isebenzise i-hexagon. Yolula amacala usebenzise i isixhobo esikalini ukutshintsha ifomathi. Zoba unxantathu kwaye ulungelelanise phakathi.

Sebenzisa iPathfinder> thabatha umphambili ukucima unxantathu ophezulu emilebeni, emva koko ukope kwaye uncamathisele phambi kwemilebe, tshintsha imilinganiselo yefomathi kwiziko.

11: Ukwenza amehlo, sebenzisa i-octagon usebenzisa i -Shift + E-Eraser Tool-, susa icandelo elisezantsi lefomathi.

kulula ukwenza isitayile sejiyometri inyathelo lesithathu lokuma Emva koko susa ifomathi usebenzisa iShift + Alt ukukopa, ukuphinda ubume obuyisiseko kunye nokusebenzisa Iminus ngaphambili kwiPathfinder, eya kuba ngumthunzi wamehlo, phinda kwakhona ukwenza imivimbo. Sketch i-octagon encinci ye-iris, emva koko uyiguqule wenze indawo esezantsi yamehlo.

12: Ngempumlo, yenza i-octagon kwakhona. Guqula amanqaku ahlukeneyo kunye yongeza ezinye iiankile ezantsi kwempumlo, emva koko uzobe ii-octagoni ezininzi kunye nezinye iifomathi ezilula, ukongeza iinkcukacha kunye nevolumu.

13: Ukugqiba umzekeliso, ukongeza umbala kunye neenkcukacha ozifunayo.


Umxholo wenqaku uyabambelela kwimigaqo yethu imigaqo yokuziphatha yokuhlela. Ukuxela impazamo cofa apha.

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  1. Uxanduva lwedatha: UMiguel Ángel Gatón
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