Isixhobo esifana ne-Adobe Photoshop okanye nayiphi na inkqubo ye-3D, enje nge-Autodesk Maya, iBlender okanye i-3Dmax, ngamanye amaxesha isivumela ukuba sijongwe umangaliswe ziiprojekthi zobugcisa ezivela kulingelo lokuzama nokuzama ungakhange ume.
Yile nto icetyiswayo nguWill Atwood kunye naye Inkqubo exubeneyo Kwesi siqwenga sibizwa ngokuba yi "Cubiform concept" apho asebenzise khona umzobo we-acrylic kunye namacwecwe e-resin njengesiseko sokuzama kuwo ukusuka kwinkqubo yedijithali. Ikwangulo mculi ucacisa inxenye yenkqubo yokufika kumfanekiso esinawo njengesihloko kulo myalezo.
Into eyenzayo yimephu yomfanekiso, oko kuthetha ukuba emhlophe yiphikseli, ukuphakama kokuphakama kwendawo yakho kwi-3D. Ukwenza imephu ityhubhu kuyo yonke ivertex yaloo mesh. Inkqubo esetyenzisiweyo yiBlender ukuvelisa isiphumo kwaye ngokwayo icinga ukubeka ityhubhu encinci kwiventi nganye okanye ivertex nganye. Ikwasebenzisa iplagi ephuhliswe nguPstrong ebizwa ngokuba yiXgen yenkqubo.
I-Atwood iphinde yenziwa kwakhona nikezela ngolunye uhlobo kunye novavanyo lomsebenzi wakhe kwi-acrylic njengomfanekiso ongezantsi. Igcisa elisebenzisa indalo yalo ngokwesiseko sokuvelisa kamva iimvavanyo zedijithali ezenza ireferensi elungileyo ukuba siyapasa Ye-Instagram yakhe, apho anenxalenye enkulu yaloo misebenzi kwaye unokumlandela ukuba unqwenela.
Isindululo esinomdla apho Imixube yobugcisa yokwenene kunye nedigital apho sinokufumana enye ithambeka elahluke kakhulu apho sinokuhamba khona kwezinye izimvo kunye neengcinga. Ukuhlamba kwidijithali kobuchwephesha kunye nobuchule bokuyila kwamagcisa amakhulu aqhubeka nokuphonononga ezi zixhobo zintsha bezinathi iminyaka embalwa kuphela ukuba sizithelekisa namalahle afanayo okanye ioyile.
Intloko ngaphaya kwale algorithm ukufunda ngolunye uvavanyo olungaqhelekanga.