The fact that Adobe acquires Allegorithmic it means that it has been made with a standard 3D tool for creating textures and materials, and that it is mainly dedicated to the gaming and entertainment industry.
A step taken by Adobe to increase your portfolio of solutions related to the world of design and graphic creation in all its segments. They are also getting closer and closer to opening their market to what would be 3D content design.
We have to know what it does just over a year introduced Adobe Dimension, which allows creatives to compose and render 3D product mockups, apart from the fact that it can also be used for packaging and much more.
And went in fall 2018 when they showed what Project Aero is, a tool with great potential for augmented reality that is responsible for saving the efforts carried out in the creation of excellent experiences.
Although what we care about here is Allegorithmic, a series of tools that help the entertainment industry, gaming, scrap and other types of brands to create textures and materials that give 3D objects a great level of detail and realism.
Some of the examples we can give are those games from the Call of Duty series, Assassin's Creed or Forza. And what would be in the field of animation and visual effects, surely you know films like Blade Runner 2049, Pacific Rim Uprising or Tomb Raider.
But not only will it remain in these fields, but Adobe proposes to give a great solution to what is design, product display, retail and marketing, architecture and manufacturing, where 3D is on the way to totally replacing more traditional workflows to make them fully digital.
Now only we can see how they will be incorporating the Allegorithmic tools Substance in Creative Cloud. Another great excuse they give us to get a monthly plan with Adobe CC.
All the images provided are made with those tools. An Adobe that usually give free resources like this.