Create 3D characters with Adobe Fuse

Character created in adobe fuse

Some time ago, Adobe introduced adobe fuse, its new available version of 3D software, which you can download from the Creative Cloud for free since it is in beta.

For those who do not know, this program allows us to create 3d characters indicating all body characteristics such as sex, skin color, eyes, hair, height, muscle mass, generating deformations, etc…. and all without having knowledge of 3D modeling.

Adobe fuse panel

As we can see in the previous image, we have a very wide editing capacity on the traits of the character and their characteristics, being able to even create deformations to get fantastic characters.

Possibly the best thing about this program is its interaction with Photoshop, although we can also export the character that we have created to animate it in other 3d softwares such as Cinema 4d, 3ds Max ... If we export to Photoshop (version 2015 or later), we can animate it by means of a new system of bones that the adobe ones have added to Photoshop's 3D options and along with using the timeline.

Next, I leave you a video so that you can see how this interaction between Adobe Fuse and Adobe Photoshop works.

Modeling human characters is the most complicated and laborious thing in 3D, and I am no longer telling you everything that involves texturing and animating it. This is the market niche where Adobe Fuse wants to enter as a reference software. This market in which the creation of 3D human characters is facilitated has been dominated in recent years by a program called Poser from the SmithMicro company.

With the introduction of Fuse by Adobe to the market, we have to ask ourselves where they see this software fit in the market, and even more, where it fits in our digital toolkit. How does Fuse compare to Poser?

At the moment we do not know the answer to this question until we have the final version developed.


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  1.   Rocio Cano Llerena said

    Fco Javier Mata Marquez